﻿using Loli.Library.Util;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace GameTools.Models
{
    [Serializable]
    public class LifeAndMagic : Bar
    {
        public BarTypes BarType { get; set; }


    }

}
